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I ordered a unit to embark on a ship, the ship was unaccesible for him, but he still teleported into the ship. Now the unit is forever lost on that ship, because when I click to unload it, game stops for 2 seconds and does nothing. Demolishing the barracks didn't help either.

Also, when I demolished admin center while it was being damaged, this crash happened: 

Exception
Object reference not set to an instance of an object.
   at Bronze.Common.World.Behavior.UnitCaptureBehavior.AttackStructure(Structure structure)
   at Bronze.Common.World.Behavior.UnitCaptureBehavior.StepSimulation(SimulationContext context)
   at Bronze.Common.World.Data.Unit.StepSimulation(SimulationContext context)
   at Bronze.Common.Gameplay.WorldSimulator.StepSimulation(Single elapsedSeconds)
   at Bronze.Common.GameState.States.GameplayState.Update(Single elapsedSeconds, InputState inputState, IAudioService audioService, Boolean inForeground)
   at Bronze.Monogame.BronzeAgeGameBase.Update(GameTime gameTime)

Well that's unfortunate. I'll look into it, but that ship and unit may be stuck. If you sail the ship near some Masklings they might do you a favor and kill it for you.