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I really adore the clean style, presentation, audio and careful teaching.

I'd love it if there were more levels! Once I thought that the real game starts, we got to the end :)

I quickly found the tactic to spam spacebar to keep my FLOWs together. 

During the tutorial level, somehow on the first run the door did not appear for me and I thought that one of the colored borders will somehow open after I get them all. I spend some time playing around and not really getting it, so maybe that caused the problem? Restarting the game and completing the tutorial quickly made it work properly next time.

Solid entry!

Since the voting has ended, I can update this game now. Optimized the operation experience of the space button to make it more rhythmic. Added sound effects. After the algorithm is optimized, FLOWs no longer slows down to a standstill. Reduced the difficulty of opening doors and capturing Flows. But It is still a simple DEMO,and there is no increase in the number of levels, I would not promise the future update of this work. In future time, I may consider expanding it into a complete game, or maybe not, It depends.The greater possibility is that I will use the gains gained in this game into my next game. In short, thank you for playing this game, and thank you for your suggestions!

Here's the update link:

https://umbra-onovich.itch.io/flow