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(1 edit)

that's really weird, thank you for telling me

can you give me more details? a screenshot would be great but a description would help too

no one's reported issues with previous builds of the game, and there's no networking code active or anything that could modify another program, so I don't know what could be tripping it, but I'll look into it

I think it was just Avast hating some engines, i got the same problem for all the love and godot games i played for demoday; i ended up disabling the realtime protection thing and it stopped quarantining stuff. Still pretty weird that it decided these are "suspicious"