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(1 edit) (+2)

Neat submission man. Loved the 2.5D aesthetic btw lol. The artwork was amazing. Are these handrawn ? Huge props for the art if they are but even then, amazing. Loved them either way. The concept is rather cool as well and was quite addictive if I'm being honest. Being both the dungeon master and dungeon explorer was really cool. Especially loved the little nudge-like animations during the fights. Thoe sound effects for the enemies had me laughing as well lol.

I would have probably been playing this a lot more but unfortunately, a lot of bugs and issues hampered my playthrough quite a bit. I think some people may have already mentioned these but I'll say what they were for me. 

During some of the fights, sometimes enemies would be turned on their side in the beginning which looked weird. Also I'm guessing this was a result of balancing issues but in two of my runs I basically did not have space to put a section of the dungeon to connect to the end. 

A count for the number of moves left during the action phase would have been helpful as well lol. Still though for 48 hours, what's here is absolutely amazing. Great entry overall.

(+2)

Cheers man! Yeah the artwork was hand-drawn (on a tablet) by our talented artist Vollando, I also think it really ties it all together aesthetically, big thanks! All of those bugs and suggestions are definitely noted, and agree on the feedback :) the step counter was something I was pretty desperate to get in at the last minute but we just didn't quite make it sadly :( 

Thanks for checking it out <3