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A jam submission

SparklesView game page

The power of gold
Submitted by QuantM-Labs — 3 hours, 40 minutes before the deadline
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Sparkles's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#433.1583.158
Mood#452.9472.947
Overall#522.7892.789
Audio#532.6322.632
Gameplay#672.4212.421

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

URL
https://github.com/quantm-labs/GameDevTV-2021

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

Very nice game!
I liked the mood and the shooting mechanic, also it's nice that you add a lot of polish.
when I died I could still rotate the player but that's just a little mistake.
btw if you can play the game that I made and give me some feedback I really appreciate it :)

Submitted(+1)

Nice work, I had a few issues while playing but over all good submission and its a good base to carry on with it if you decide to. I played it on my livestream tonight and you can view the replay here if you wanted to see it 

Developer(+1)

Wow, thanks, really feeling honored. Been watching some of the streams (still go to work and such) and enjoy the fact that you take the time for games. Will watch this one too of course!

Yes, eventually we will continue with making the story and gameplay solid. Our studio (me and my associate) is currently build a remake of one of my older games. When that is done, we will reprioritize and see which game will be next. We feel that Topdowns did go easy for us, so who knows. 

Developer(+1)

Thanks for all the remarks on the game, it really helps pinpoint the things that we as developer didn't notice because we have been playing it through and through. The minimap in level 2, the audio of the dripping, the projectiles. Many thanks. We will develop a full game from the concept (you didn't go to Sparkles in the end, which would have shown the additional mechanics, but we are really grateful for you playing it!)

Developer(+1)

The second and third level (there were supposed to be 5 level and 3 playthroughs) were not finished with models, as our time was cut to approximately 8 days (meaning 4 active days total). I am pretty proud of what we did and we recognize that with a full 2 weeks we could have done better :D

Submitted(+1)

Nice game, The main thing missing here is a tutorial level to let the player know how to play the game.

btw, in unity you can use the joystick and arrows without changing it in the settings 

Developer(+1)

Thanks for playing.

Yes, this would be possible with New Input System (even the old one if setup correct). I initially implemented the onscreen joystick for mobile play. But as the jam isn't about that, I removed it. It was still in the settings though :D

Submitted(+1)

It looks like this game has some technical issues, which is a shame. It looks good and the audio is nice, too.

Viewing comments 24 to 21 of 24 · Next page · Last page