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(+1)

I really like the mechanic of grabbing enemies to use as guns! Its a great idea in concept and makes for very fun gameplay. I did think the game was much too difficult though. The rate of fire of every enemy is so high that it becomes almost impossible to keep your captures enemies for more than a second or two. Also half the time when I did manage to capture an enemy it would just slam into one I had already captured and I would lose both of them. Honestly the best strategy for getting through the levels is to just never attempt to shoot any enemies and instead focus on dodging and capturing only for the purpose of removing an enemy from the screen. The art and sounds were really good and I loved the concept so good job overall!

(+1)

Thanks for playing and for the valuable feedback. I totally agree with your points (when I got the time to play-test it (after the submission :s ), I did the same), I plan to rework on it a bit, and will try to address those points, debug it, and polish it.