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(+1)

First off, going into the game, I was very surprised to see the amount of effort putting into the story, with an intro cutscene to boot! It seemed like a very interesting premise to describe how these settings had been created in such different ways and were now being brought together.

Comparatively, the gameplay was a bit... rough especially compared to the setup that was made before wise. I wish there had been a bit more effort put into the gameplay when compared to the intro the game. While there was a lot of focus put on the differences between the nature/technology aspects of the setting in the intro, I didn't feel like it played much into the gameplay. It would have been interesting to see more clever ways that the druid and assassin could play their roles in their swapped setting and the different way through which they approached enemies. Some more variety in challenge would have also been nice!

Speaking of combat, I'll also have to agree with the comment bellow. Some more feedback on the shooting and bigger projectiles would have also been nice. It was hard to tell where I was aiming with my character (a reticule would have been nice) and to know if my shots were hitting since they were small. The only way I could tell they were being defeated was by them actually disappearing.

All things considered, even with the harsher criticism, I hope that we get to cross paths together in a future game jam again. Here's to the best of luck to continue growing with your games! Cheers! 🐳

(+1)

Thanks for that really in depth feedback! This was our first foray into game development as a whole and taking time the time you did to write this is really appreciated. We all want to come back to fix the issues and add a bit more variety and we'll keep your advice in mind when we do.