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I can see the premise! I could totally see more train upgrades, more interesting choices between "Do I add more passengers, storage, upgrade engines". As-is, it was pretty easy to cap out passengers after 2 stops with my coffers overflowing.

Thank you for playing! Yes, that was pretty much the idea, and then some. But despite our best efforts we weren't able to achieve everything we came up with. It's good to know that given the state of our prototype it's apparent what our team aimed for.