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(+1)

I quite like the sound design here, and the quick movement feels surprisingly good for a puzzle game. While that may not be how gears work IRL they're always a cool aesthetic so I'll let it slide :P
I do wish the bounce pads were a little more consistent in their launch direction (sometimes I got sent askew if I didn't land directly on top) and maybe a mouse sensitivity setting could be nice (it was a bit low for me).

(+1)

thank you for your comment. I have rewritten the code for the jumppads and they work almost flawlessly now, unfortunately I can't update the game right now though :p and I will be adding settings for brightness and sensitivity as well :)