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(1 edit)

Hi again!

So, largely out of interest in what the heck happened (I assume a mix-up, or you've been too busy actually developing updates) but also out of some curiosity as to how the game plays outside of very basic and random introductory gameplay, what is the news on the public release of v0.2? I poked around on the patreon and blogspot, but all I was able to find was a post on the blogspot site indicating that the public release would be two weeks after the $10 patron release. And then a more specific post saying "The public release for V0.2 will be the 1st of Feb and will be hosted on newgrounds and itch."

...Which was a month ago.

I was extra confused to discover that some of the cards and events are slightly different on the Newgrounds version of seemingly-v0.1.x from the itch.io version of apparently-v0.1.1-according-to-the-patch-notes; In the Newgrounds version, a certain card is a considerably more useful 5/7 instead of 8/15 and the Sapphica leaflet is in a different pile. Is Newgrounds actually v0.2 and it's just that the subsequent level, and deck building mechanics, are not in the demo version, updated or not? If so, you forgot to update the itch version... and the Newgrounds version still has the Mordor-speak... and I should point out that this is why people sometimes put visible version numbers on things like main menu screens, or game pages. (Newgrounds doesn't have any version numbers at all, it just has a link to V0.3.) :P

(edit: nooo, typo)

Hey Crowthorne,

Firstly let me apologise for all the confusion I have caused. It was not my intention to have all these builds confused, and as you quite rightly pointed out, I should have the current build displayed on the main menu. In future I will be sure to do this.

Let me elaborate a little bit as to the state of Sapphica.

Sapphica is very much in development. V0.2 is complete and currently available to my Patreons, and is set for imminent release. All bugs fixed. My intent was to release V0.2 to the public as V0.3 came out, however there were a number of life events which have inevitably got in the way... thus delaying the release to V0.3. I should have kept everyone informed and didn't, and I must apologise. I will be sure to update my blog to reflect this too. V0.2 will be released to the public as soon as I have completed V0.3.

Thanks for the message, and pointing out these errors which inevitably helps me to improve as a solo game dev.

Until Next Time

Bad Rock

Thank you for the clarification!

I appreciate the swift response, and I completely understand that real life can get in the way of practically anything and that any time you're spending keeping people informed is time you're not spending working on the game. The part I hadn't managed to figure out was that you were planning to release V0.2 to the public at the same time as the patron version of V0.3, which explains everything.

I'll be back when it's out, then. Best of luck with V0.3!

-Crowthorne