Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I love the idea of this game. I feel like the fact that "you" are a single goblin among the horde subtracts from the idea, though. Thematically, you are no longer a chaotic horde, but rather one entity. Your goal becomes more 'get this goblin to the end' than 'get as many goblins as you can to the end'. Gameplay-wise, this becomes very apparent in the second level when you need to climb the cliff. 'you' often get stuck at the bottom of the horde, and your goal is 'get to the top of the horde' not 'get lots of goblins over the wall'. The easiest way to do it would probably be to make the camera follow the cluster of goblins closest to the end.

(+1)

yea, that was the original plan, but I couldn't find out how to do that, as I didn't find any good systems for it, and the system I made for a 2player local co-op game, was for two players, and would take a long time to set it up, and be quite glitchy and I didn't want to spend time on that for a game jam, and went with the lazy way :p. If I do a post-jam version I am going to do that for sure :)