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This is a great game that have been nicely polished. It must have been tricky to get the jump detection right. The tiles stands out from the background and the grid background allows me to effortlessly count the dimension needed to clear the game.

A small problem that I've encountered is that it's difficult to line up the player exactly on a one square wide box to get some stars.

Great job!

Thanks for playing! Do you mean you had trouble "snapping" the boxes together? I'd love to know which levels, to see if that was intentional design or an oversight :)

On level 5, 6 and 9, there are stars inside a small box. I find it difficult to fit the player (before combining with anything) into the box. Is it intended for the star to only be reachable after getting a certain shape?

(+1)

On level 5, that's a collision bug, the "easy" way to get the star is to land on the floor above it, then do left/right quickly to fall towards it

Level 6 is intended to be taken when you've reached your final form, and on level 9 you just have to jump up as soon as you spawn, but if you move around, it becomes very hard :p