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(+2)

Nice little game.

My only 2 complaints is that the tank are not set to your position and rotation when "pick them up", and that I have to wait for the next wave wave after I pick up the only remaining tank.

But that is totally okay for a game jam game, nice work! :)

(+1)

This may sound odd, but we actually intended this oddity of a mechanic.

If you turn the magnet with your mouse before it attaches, you can have it cover your mech and shoot in multiple directions instead of just the one. This was inspired by a previous idea, where we were about to have weapons attach themselves onto the mech to fit the join together theme.  And the catch would be that they can stick onto the head of the mech, but you can barely control where they're aiming at.

I understand why people may not like this mechanic though. I hope it's not too frustrating though.

(+1)

Hmm, I see. That's sound cool, I thought I can have only one tank on me at a time, so I did not even tried to have more. :D
I have seen a game with a similar idea with weapons, and it was a lot of fun, so that could work.

In that case, I would adjust the tanks position from a fix distance from your character, so they would make a ring around.
And maybe you could use them as shields too. :D

(+1)

Someone mentioned the shield idea too

I also wanted to implement this idea, but it sadly didn't make it through. I'm glad other people are interested in this concept though!