Hey Lime, I've run into some issues with the tiles under room builder, I'm using the specified 32x32 pixels however have found each tile slightly overlaps into other squares. Although it seems insignificant it becomes quite noticeable in game. I'm using godot engine for the tilemap and im just curious if this is the sprites misaligned with the speciifced 32x32 pixels, or a user error on my end.
~Thanks




