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(+1)

Pretty good concept, decent art, I just had an issue where I completed steps in the wrong order and the game soft-locked (room 2, fixed the wires first before placing the box on the button and getting the batteries to the right place)  First room should probably also tell players which tool is relevant for picking up boxes (like how later rooms have names for the tool that's currently useful)

Yeah, I'm sorry, I ran out of time to fix that soft lock bug. :/

And I thought it would be immediately obvious which tool picks up the boxes, but you're right I shouldn't have assumed and instead shown the player the right tool.