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(1 edit)

"Holy Sh*t" with wide eyes and gawping when I saw the 1st scene. Eyes went everywhere trying to soak in the feast. Now, I enjoy a good art, but this ain't good, it's Beautifully AWESOME! As for the character's movement, I like it, it is both scary and cute, and might I add, smooth. For the title, I'm into it coz I like the Homunculus concept like from the Fullmetal Alchemist. Background music suits the genre professionally. The master voice when we obtained the 1st item is really well done.

Suggestion/Fix:

- Have a Game Name intro before starting game would be nice

- Make a quick tutorial/instruction

- 'Aquire, Magine, vegebles, smelt' spelling, unless they simulates the character style, then I'm fine with it.

- Put an arrow direction so that players know that they can get into the next room (right & left)

- Music suddenly stop randomly when I arrived in the second room (tried restarting)

- The font when players want to transmute the items. You can use a more eerie fonts, even Chiller works.

- Make an Autosave feature or Quicksave file so that if player transmuted wrongly, we don't have to start from scratch again

- Provide the pop up description of the items when we hover over them in the 'bag'

I managed to collect 6 items so far but haven't successfully transmute them. Will keep on trying Hhahah.

All in all, A really Awesome Job Cryptid Coterie :)

I'll be eager to play an improved version if you make it.

** Can close the item details by clicking the paper-like symbol (bottom right)

(1 edit) (+1)

First off, you bless us with your kind words! Us Cryptids enjoy a good spooky story from time-to-time (a LOT of the time,) so being able to sit down for 48 hours and make a quick simple spooky story with magic? Wonderful time well spent! If you thoroughly enjoyed the artwork you saw here, you can see more from the resident illustrator cryptids, @space_nomad_art, @charleyhallart and @tarotsbizarrebazaar on Instagram!
I will pass your kind words on to our music and VA Cryptids! :D

Now then, to the meat and potatoes. We are fully intending to push this game concept further and seeing what we can create and update!
It being our first attempt at a Gamejam with only one programmer (we appreciate him dearly) we were not expecting everything to work how we would have liked, BUT that's how things go from what we have learnt!
I've got your recommendations and notes on our list of things to update-and-implement, so thank you for taking the time to type those up!

Expect more in the future!

Thank you for the Instagram, I just checked on those 3 and the arts. Ummph! Each of them are scarily talented.
Will expect more in the future :)

(+1)

As one of the residential illustrators (@tarotsbizarrebazaar) I am glad you enjoy our art! :D