Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Thanks! Yeah, the claw separation rules being unintuitive was a big concern. Was hoping with a little extra time that I could add some visual feedback to indicate it was "separatable" while holding onto a peg, e.g. having it "powered on", but definitely needs a bit of thought.