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Thanks so much for taking the time to play my game! I'll look into enhancing the game visually with different effects and lighting. If you're curious, I used 2d lighting from the universal render pipeline in Unity for the torches and other lighting effects. Really simple to do and all you need is to randomize some values in a coroutine to create a nice flicker effect.

oh dam, sounds sick, I'll have to give it a shot! I just imagined it'd be the same as 3D lighting and I just haven't been able to get it to look right lol. Thanks!

For sure and if you need any help figuring it out feel free to message me :)