Hey Shaun, so far loving the tutorials. I would love to see some kind of swimming state. I'm sure it wouldn't be too hard and will probably try it myself. I'm just horrible at making sprites, I'm going to have to pay someone to design mine when I switch them out. So if you get bored or if anyone gets bored I would love a sprite of the character swimming.
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So I actually did make a swimming state. All I did was take the run carry image and cut the legs off it. I then detected the land from the water with tile collision. When the player hits the water it changes the sprite and the player also slows down. I then added a stamina bar to keep the player from swimming too far. Works pretty good so far.