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So, I wasn't much of a fan of the untold time limit (a little amusing but also feels a little disrespectful to the player). The idea of basically two mechanics with a single control scheme was interesting and did make me think of how I was going to solve the puzzle in front of me. I also am not too sure why the passage on level 2 was somewhat hidden (same colour almost as the rest of the walls).

The passage on level 2 was hidden because I wanted to seperate the levels more from each other in their own seperate ways of being hard