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Extremely fun and hectic game. It does take some time to learn the ropes, but once I figured out what to do I had a blast rampaging through the rooms and collecting ingredients. Visuals are top notch, the artist did an amazing job with the monsters and Velma. I also like how the cooking is conveniently timed so that when I'm done grabbing an ingredient, a separate dish is finished cooking at the same time.

The only thing is that I'm not really getting the theme here. The two health bars are "joined together," but you could easily get rid of the chef's health bar and replace it with a big Velma hunger bar and it wouldn't change anything. It would make more sense if the chef took damage from something, but I tried running into the enemies and they don't damage me.

Overall, very fun game, I'm looking forward to the dev log for this one!