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I swear I have friends.

Online multiplayer in a 2-day gamejam? I'm not the programmer of my team, so I don't know how difficult that is, but it does sound like something to applaud at.

The game does look neat, and I had fun when I saw that the variation of enemies were also hydras. After roaming for a while, I don't think I saw any objectives or the like, but for a quickly put up online game, I think that witnessing that something like this can be done so fast is an experience on its own. Also, the music really bopped! Good tunes!

I did check the multiplayer on my own, just to make sure it worked, and I was pleasantly surprised! I might get a friend to play it with me at some point to see if we an at least get rid of some enemies.

All in all, game-wise, there's not much to offer, but I can bet that you learned a lot from making this.  Don't be afraid to take more risks like these in future jams, and hey, maybe you can turn a project like this into something bigger in the future! Cheers!