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(+1)

The theme use was that things were joined to your mouse, and that mechanic was the focus of the game, so not sure how you missed theme.  And thanks, glad you like it!

I didn’t say that I missed the theme, just that it’s a bit loose. :-P

I don’t usually consider the cursor as an object that joins with something. Like, when you drag a window, you don’t usually say that the window joins the mouse, it follows it. But I guess it’s just a matter of definition, so you are probably right. :-)

(+1)

Wait, the game being joined to the rest of your file-system through the messages isn't the intended implementation of the theme? :D