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Pretty good! The sound effects go a long ways. I LOVE your tutorial system and how its baked into the level. I felt the "Fist" was pretty weak overall, and it felt like a large risk for little reward. It always felt like "dancing" around the enemies was the better strategy.

Thank you. The fist was supposed to be an offensive weapon, but when you actually play the game you realize that zapping is just easier and the punch becomes a tool that keeps the enemies away 😓. And yeah, I like immersive tutorials or just plain-up images with the rules. The Binding of Isaac is a good example of when I got my initial inspiration in this regard.