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Neat game! I like how each movement and the percussion sounds from said movements are done to the beat (which after realizing this, caused me to spend a moment jamming before returning to puzzle-solving, or at the very least I wasn't in a hurry to solve them and had something to do while thinking of solutions, haha) and the concept of "sokoban, except you can't push/move blocks around unless you're connected with them" is cooool.

Thanks! I never thought of the mechanics of my game like that!