The game looks great and I enjoyed the mechanics a lot.
That said… I got frustrated quite quickly. The launching power of the teleporter feels unpredictable, it seems that you need to launch the ball at the exact moment the bar is full for full distance and if you hold it longer your range decreases, if that is intentional it’s not indicated (that I could see). If there was no shot limit this would be much less of a problem, or replacing the maximum shots with maximum teleports could work too.