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Hey kylebyte, thanks for streaming our game! It was awesome getting live feedback from watching you play. The first two levels were designed to be more in-sync to help teach mechanics, but that could've been communicated a lot better by us in-game. The last two levels were designed to be more de-sync heavy. Those two design principles might've caused that feeling of less control, since you spent a lot more time on the first two levels on stream. That's something we definitely made note of, so it was awesome to get to see that play out. Having multiple puzzle solutions is really cool for us as well.

Thanks again for streaming our game. If you plan on streaming other jam games, I highly encourage you to do so. Your feedback was really helpful to us, and I think others would love the feedback as well. I shared the vod with my team a little bit ago, I'm sure they'll appreciate it too :)