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(1 edit) (+1)

the amount of polish is 10/10.  Really cohesive visual/audio style, great physics, very nice to play.  Well done!

I wish there were some kind of lose condition. Maybe like a meter that goes down whenever you miss notes or hit the wrong colors, and cuts the song short if it drops to 0.  That would've gotten me more involved in the gameplay and made me want to keep trying again and again to hit higher scores, or "beat" the song.

overall very well done for a 48 hour game!  Very impressive

(+1)

Thank you! It means a lot :)

I did at first think of making a lose state - something like in beat saber, though decided against it (mostly due to time constraints)
It's something I would definetly add in a full game, but on my last game jam I made a game that was quite difficult and most people wouldn't finish it and see the ending. So here I wanted to make sure that even if you aren't the best you still can play through the whole song and later try improving your score :)

(+1)

Oh yeah, that totally makes sense. We put a “skip level” button in our game for the exact same reason, we wanted people to be able to see the whole game. good call. Great job, again, this is a super impressive entry!