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Thanks for the feedback, we definitely wanted to expand upon the mechanics more with more levels but ran out of time to do so. The three levels that are currently in the game were actually intended to be tutorial levels that you ease you in before really going crazy haha.

A bit of the vision that we originally intended can be seen in the final level where the synchronized platforms work against you in winning the level and you have to manipulate them in order for what you actually want to happen to occur.