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  1. Version 0.0.9e
  2.  Sometimes when fulfilling orders an NPC will stand in the shop and not leave/ take a while to leave. I've personally had this happen with the Jacksepticeye npc (not sure if that really matters) and the second time it happened I looked past him and out where the customer NPCs spawn, I saw what looked to be about 20 of them just standing stock still. When I started approaching them the Jack npc stuck in my store despawned (I assume it was the default despawn timer that would normally pull the npc off the map as they walked away timing out and despawning him automatically) after I walked towards them every npc that was stuck standing at the spawn just started to leave town.
  3. I only recorded a gif because it wasn't until they started moving that it occurred to me to document it: https://gyazo.com/b2b25bdd7f6671f1613a40a9d8e55d48
  4. Not really sure what is causing it, but it happened when the npc customer was locked after i sold them something, when I opened the game I loaded my save, went and opened the store, the customer just appeared at the counter, I completed the order (copper polearm and shield, last time he froze in place it was a copper dagger) and upon handing him the polearm (already had the shield pre-made by accident) he stood with no dialogue bubble. It was near night time and when I went to save and relaunch I saw the crowd of NPCs over his shoulder.
  5. Operating System: Windows 7 Professional 64-bit
    Processor: AMD Athlon(tm) II X3 445 Processor (3 CPUs), ~3.1GHz
    Memory: 10240MB RAM
    Card name: NVIDIA GeForce GTX 650
    Driver Version: 22.21.13.8476
    Driver Date/Size: 6/27/2017 17:38:18, 17806048 bytes
    WHQL Logo'd: n/a
    I don't really think this is a sound related issue so I'll leave it at the display info, hope all that helps, if you need any more info I can pull up whatever you need.

Hey Arretey

Thanx for the bug report. These are weird issues.