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This one was very addicting, and it's also the most unique concept I've seen yet. 

I think your game suffers from the same issue as mine which it is super hard from the get-go. I watched your game-play footage first which made me willing to push through the initial spike of impossible-ness towards getting a satisfying rhythm going, and I eventually got the hang of it and it couldn't stop playing. I think with a simple animation showing which character you were controlling, as well as an easier start to the game would take this game from good to excellent

Thanks for the great feedback!
Animations for swapping sounds like a great idea, definitely something added to the list!
Level design wise, that's fair enough. If we make it out to be a full game we'll definitely try to take more care for the difficulty curve, since it's right now kind of flat.
Definitely considered and thanks for the kind words! <3