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This game was really really fun, the chain mechanic was so fun to play around with pulling people around, making them collide, pulling yourself towards them.
My only real gripe is that grappling to a wall stopped the flow of combat too abruptly, maybe a wallslide instead of a stick would be better but I understand that that might ruin the puzzles.

Thank you for your kind feedback. That's a great idea! We might need to remove the ability to hang from the ceiling, but maybe it would be more fun with a wall-slide. Thank you!