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This was an interesting game to play. I enjoyed the room sliding as well as the zelda-esque exploration of the rooms. There's a lot of room to expand on this idea, if you want; I felt like it could work very well as a medium for a narrative game, or as a sort of puzzle dungeon crawler. As it is, the concept is fairly bare-bones, but solid bones they are, and nice work for the limited time scale.

Thanks for making this!

Thanks! I wanted to expand on the idea further, but due to scheduling issues I only had 24 hours left when I started the game.