Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Hmm, there seems to be some strange issue with Godot’s UI scaling, causing differently sized windows to screw with the button placement. When you complete a level, a “NEXT” arrow should show up on the right side of the screen.

Did you play through the browser? Or was it with an executable?

(+1)

I played in the browser.  I would imagine the executable works better.  I can try that later.

(+1)

I found out what caused the issue. It was indeed Godot’s scaling, it caused the level the UI’s position to shift behind the actual game (it was still usable, but since it was the first level there was no way you could have known), and I already fixed it in my own project. Problem I can’t update until the jam’s over orz

Please do try the executable and tell me what you think, I hope that works well for you! You could also try adjusting your browser’s zoom, another person that had the problem told me that worked.

(+1)

I played the executable.  It works and the game is fun.  It gets difficult pretty quick, but the puzzles are overall very interesting.