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Thank you so much! I did think about making the death a softer sound, but I decided to go with a harsher sound to make it more sudden and jarring, contrasting the peaceful music with exploding the innocent-looking character. But it was definitely a toss-up, and I think I should've gone with a softer sound. It would just fit the game better. Thanks again for playing!

I think both are valid options really! What you have definitely worked well to communicate what was happening. It's just that the character is too cute and easy to get attached to ahah