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(2 edits) (+1)

Fun fact, I actually *did* search for wasm-compatible audio for bevy, and the library I found *is* compiled in. It's just that we didn't have any time to actually add any sound because of the deadline; hell (ignoring the grace period I didn't know about until literally a few seconds before it ended), the game isn't even playable after the half-way point because of game breaking bugs that I just didn't catch because I couldn't really test much.


Maybe we'll actually continue updating this game a bit; we'll see.