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SFX or music would go a long way. I like the gameplay but the requirment for me to learn each nuance of the level takes too long for the quantity of games I want to get reviewed this weekend. I might come back and check it out again when I don't feel so crunched for time. I also felt like the enemies had perfect aim and were unforgiving. Maybe if my health regenerated over time I would be more willing to invest in exploring further into the level (resting in between each encounter/area).

Thanks, enemy having perfect aim is to balance game a bit. Because enemies don't move, it makes everything easier. Best and fastest way to finish game is by "patience", shoot, wait, heal and shoot(without wasting bullets). And "Maybe if my health regenerated over time ", yes it regenerates, after curtain time tho.

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oh cool, I was rushing it I will give it another go soon thanks!