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Great execution of a scene!
Colors, music, animations, authentic blood splatters, action - it all fits together quite well.

I wish there were more variety in enemies behavior - smth like a jumping attack or a dash?
Maybe we will see a final boss with her unique weapon in the future update?

Hey, thanks a lot - much appreciated! :D

Yeah, it gets a bit repetitive doesn't it? Good idea about the different attacks!
The original plan was to have an end of game boss (perhaps Gogo, or even O-Ren), but alas time got the better of me.
Maybe I'll give this a "Director's Cut" upgrade someday...! ;o)