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Just played the demo, so here are my first impressions;

The little mini game is interesting and definitely a leap in an unique direction. The only issues I had were that changing in actions with a mouse (going from Moving Action to Trap Action for example) were a little janky, with Moving often becoming automatic. Otherwise, very interesting and look forward to see how you up the difficulty and make it challenging later in the game.

I'm digging the living backgrounds from the two scenes there is in the demo, and while in the screenshots the depth perception is a little weird in the city-view, in scripted bits it looks lovely!

Very pleased to see character animations and interactions with my boy Heremon are staying true, and Kat looks like she's going be a very interesting addition to Sofya's upcoming story! (Plus in the last game I was very much angling for a Sofya-Heremon mutual interest, and having a bit of real romance drama will give me LIFE.)

I usually make saves when Choices come up, so I can quickly pop back and change the choice if I change my mind, but script froze when I tried to load back and test how the save system was- it returned to normal when I loaded the auto-save and picked the first choice with Heremon, so I guess saving on the Choice screen doesn't work...

Overall, I've got a positive feeling about this game, and I am reeeally looking forward to seeing how you go forward with it. While all the animation and mini-games might not be why I'll play it, and more for just how much I'm loving Sofya and her story, I'm still supporting the decision and hope you have fun experimenting with your new tech :)

Good luck! You have an eager customer with me!

Thanks so much for these notes, @queenbol! We're looking forward to sharing the final result with everyone in a few months :D