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So the guy you least want to hear from finally got out to testing out 3.2 and, well, the graphics are still not 100%; when fully zoomed out, the visible part is shifted up by four pixels. Sorry. :(

I fear I'm running out of graphics-issue-related flavor text (but hopefully we'll finally squash that last graphical issue!).

Interesting, that part seems more easily fixable, at least. I've been pretty burned out lately, but I'll see if I can take a look next week.

Thanks for playing and reporting issues. Better an issue reported than one not reported.