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Aw thanks for the nice comment! ^_^

I agree with everything you've said as important additions. I'm working on making my internal map editor polished enough so that it can be part of the game, which I think will address a lot of the lack of map variety.

Re: differentiating your own species... hm. Maybe some kind of "scent" input that activates when you're close to either offspring, other spiecies, or plankton (the blue snacks)? I'll make a to-do to look into making one.

Cool!

Good luck for that, i'm really interested in seeing what this game will become :D