This work of art was certainly an interesting experience, right from the fake-out 'play online' on the itch page.
I genuinely was not expecting this game to have a story, but damn that story was pretty amusing.
I know that a lot of the stuff said in the 'instructional' presentations was intended to be a whole load of bs, but the scary thing is that I can genuinely imagine an employer trying to tell their employees some of that stuff (especially the 'pretending to be compliant' stuff)
I can't tell if the one crash I experienced was intentional or not (It was in the part that looked intentionally unfinished) so I'm guessing it was intentional. But if it wasn't, it's just the icing on the cake :^)
Hell, it wasn't just 'so bad it's good'. It was also 'so unfunny it's hilarious' (with the completely deadpan delivery of all the absurdity, combined with that one scene with the 3d stuff that I genuinely wasn't expecting but was somehow absolutely hilarious when I encountered it, especially in context of the rest of the game).
The choice of implementing 'one button' as a thematic corporate buzzword was also pretty interesting to see.
I did lose interest a bit in the presentations towards the end, but I guess that too was probably intentional, to really capture the spirit of these sorts of mandatory e-learning things.
Overall, it was pretty darn good.