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(+3)

i've been busy coding !!

I have now done:

- Pause menu: Pressing Enter or Esc stops the timer & changes layout, switching control to the cursor which tells you about what you're hovering over

- Item select: the game recognises whether you've set an item to the X key or not in the pause menu, and tells you if you havent.

- Plants! Or well, squares for now. You can water green squares, if they have been watered then the next day they will turn blue and solid. You can then water them again, and they'll turn turquoise and you can pick them. The days it takes for a plant to grow can be changed!

- Directional cursor: I'll hide it in the final game, but depending on which way you're facing you can interact with the square in front. Since there's no directional sprites at the moment, the square is highlighted!

- Stamina: If you use up all your stamina, you black out and are forced to the next day, and only start with a tiny amount of stamina. If you go to sleep, you'll regenerate much more stamina and be able to do way more in a day!