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Progress as of 7/10/2016


It was decided the player-character will be a spartan. I drew concept art, sent it, and then an hour later realized I could have just said I wanted a spartan and Daniel would have been able to get it done.

We settled the basics of the player-character's abilities (move, combine items, attack with sword, press button/pull lever, and run) and how they will relate to the puzzles.

Scheduling was settled.

I made slight progress in the battle against my own incompetence so that I can figure out Unity.