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I had a game-breaking bug while being interrogated by the Beastslayer. I opened up the inventory (for no particular reason) and started clicking on my items. The problem is that after clicking return, the game thinks I'm in a merchant conversation, and "return" is interpreted as "buy". It's a conversation I can't exit out of because the only button to close the window is considered a dialog option.

That's strange...not exactly sure what would cause that. What day did this occur on?

(1 edit)

It was Aris day 4 - right after Zhokar showed off his "fighing gear".

I managed to pinpoint the issue: 

1. On Aris Day 4, skip to being tied up in the Warehouse, and have Zhokar's dialog on the screen

2. Open Supplies menu

3.  Click the Repair Hammer (this causes a choice menu to show up "behind" the inventory screen so you can't really see anything)

4. Click Return and click through the merchant dialogue

5. Click Return again

Clicking Return causes merchant dialogue to trigger that "you don't have enough ouros for that". After pressing it again, it is again interpreted as clicking a Hydronetics Scroll at a merchant, so it starts dialogue of whether to buy it (the choices appear behing the inventory screen so you can't tell what to click). It's not possible to exit the "Buy Hydronetics scroll? -> Oh sorry you can't afford that" loop, so you have to Alf+F4 the game and reload a save to continue.

This is the best reproduction of the bug I could come up with.

...Wow. Alright, so this all stems from the repair hammer then. I'll have it be disabled in the next build for now, since there's not really an area to use it in yet. This bug should be thoroughly squashed once the upcoming code revamp is implemented. Thanks for the thorough report!