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Eddio

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A member registered Jan 22, 2018 · View creator page →

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Hey y'all!

This thread is for general discussion of content from the latest public build, v.0.46b!

Be warned, spoilers can run rampant here!

Post any bugs or typos you've found from v.0.46b here!

Please try to be as informative and detailed as possible with your report so we can tell exactly where you're encountering an issue!

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Whoops, forgot to add that to the gallery. Thanks for catching it, it'll be fixed in the next build!

...No, you can't unlock Zhokhar's scenes while pursuing a romantic relationship with Mac. That defeats the whole point of a romance route.

If you want to start unlocking Zhokhar's Spiceport scenes, Killigan must be single when going into Spiceport City. You can easily do this by skipping to the beginning of Spiceport in a new game.

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I'll have a look at those bugs, thanks for the detailed report!

Fixes will likely be in the next public build, seems like an edge case or two slipped through the cracks

EDIT 11/30: Didn't get a chance to  address this yet, but should hopefully be fixed for December's build.

Looking into adding that, still figuring out a way to do it that fits with the GUI's style.

The text in the hotfix notes above tell you exactly how to unlock the gallery:


"Introduced more accessible points for the Gallery to be unlocked (namely at the very end of the prologue, or upon entering the skip point menu from starting a new game)"

As said with bold text in the devlog: We're on track to potentially release v.0.1 of Sex Drive in the first half of November, available to everyone for free!

That means it'll likely be within the next week.

"I wanted to know if these characters will be Killigan's future partners"

Yes, they will be. As the text says: They will become romance options as the game progresses, they are not available as romance partners from the start.

I am not fluent in Portuguese, so here is that response again through Google Translate: Eles se tornarão opções de romance à medida que o jogo avança; eles não estão disponíveis como parceiros de romance desde o início.

And should be available again now. Enjoy!

Sorry, it'll be up in a few minutes. I'm putting out a hotfix at the moment and usually that means I have to take the latest android version down for 30 minutes or so.

All CGs labelled as locked in the gallery should be obtainable through the game, there will never be any patreon-exclusive CGs.

Nope! It's accessible on the main menu.

If it's not visible, start a new game and go to the skip point of the day where Killigan leaves Aris. It should be permanently unlocked after progressing past the segment where the crew leaves the city.

(This will likely be changed to be more immediately accessible in a future release, since this has caused confusion a few times now.)

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Hey y'all!

This thread is for general discussion of content from the latest public build, v.0.45.1!

Be warned, spoilers can run rampant here!

Yes, it's still alive and accessible through the game's main menu.

Not on the table at the moment, but I hear he's also enjoyed Bareleaf Park...

Nope. No multiple romance partner paths are planned, that'd be a mountain of extra writing and logic.

You can have multiple sex partners through brief flings, if you choose to keep Killigan single, but committing to a relationship (past the second confirmation point) will lock those off.

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Post any bugs or typos you've found from v.0.45.1 here!

Please try to be as informative and detailed as possible with your report so we can tell exactly where you're encountering an issue!

Think I figured out what was going on, just put out a hotfix for it in v.0.42b. Let me know if it still gives you this error.

Investigating this, gonna try to have a fix out this weekend.

Post any bugs or typos you've found from v.0.42a here!

Please try to be as informative and detailed as possible with your report so we can tell exactly where you're encountering an issue!

That first issue should be fixed in the newest build, 0.41b. 

As for the fishing QTE buttons not working...I'll look into it, but for now a workaround would be to progress through that segment with QTEs turned off.

Should be fixed now in v.0.41a, let me know if it's still causing issues.

Looking into this now, will hopefully have a workaround or a fix incoming soon.

This is a bug and will be fixed in a hotfix patch. 

For now, you can manually fix this by going to a point before the explore map pops up, open up the console with SHIFT + O, input "explore_spice_poi3 = False" without quotes, then input "exit" to close out of the console.

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Hey y'all!

This thread is for general discussion of content from the latest public build, v.0.43a!

Be warned, spoilers can run rampant here!

I'll look into it and see what can be added. Probably won't be in time for this update.

Yep! Cabotte isn't gone for good, we'll definitely be seeing him again. Maybe even very soon...

Hey y'all!

This thread is for general discussion of content from the latest public build, v.0.40a!

Be warned, spoilers can run rampant here!

Found the root cause, should be fixed in the next build!

It's about 20-30 minutes of new content that continues where last month's build left off!

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Hey y'all!

This thread is for general discussion of content from the latest public build, v.0.39!

Be warned, spoilers can run rampant here!