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(1 edit)

Thank you very much for an honest review! Much appreciated :) I agree 100 percent with the long fade-in, but there is a simple reason behind it...(keep in mind I am still learning) It was the easiest way I could think of to let the game get up to speed(have vehicles already driving across the screen, so when level starts you don't see an empty street) also,  if the player was able to start right away, he could just run across the empty scene.

So that's the reasoning , maybe not the best, but when I'm under pressure all common sense seems to disappear, lol!

But again, thanks for playing!! And check my page once in a while, might be something else interesting there :)