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It was a rainy day here and great for doing some game jam work.  I got interactions working with the door, bed, ladder and added a stove (what problems could that possibly cause?)   Not sure why the smoke is yellow, wonder what he's burning in there. It's probably toxic.  Or just a problem with the particle renderer.

Also, the Time Bloble! I have at least a starter for it.  You wear the Time Bloble on your head once you get it, and you gain time-control powers.   This week, I'm going to work on the game play aspects of that.  First will be simple things, like when you sleep, time passes quickly.  Then I want to add replay of previous actions you did, and eventually rewind and try something different kind of mechanic.  I guess I'll also need some sort of dialog and choice box to let you make decisions about what to do and to describe things when you interact.  That will be like the popup shown, with some buttons there I guess if you have choices to make.

I'm going to keep it simple on the inventory front -- I think you can have something in your left hand, right hand, and thats it, excepting the Time Bloble which you wear on your head.  You'll have to decide carefully what to carry since your inventory slots are only 2!