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Yeah there are not many beat-em ups on jams and I feel I know the reason why now :P But yeah we managed to get the attacking working, but I have to agree we didn't manage to get it working well. To have attacks feel snappy and have it less repetetive with possibly wider range of meele attacks, we would need more time that we didn't have. But I plan to use all knowledge I managed to get in animator for future games, be it beat em ups or else(and hopefully next beat em up will be either for longer jam or as a proper longer project :D )

Thanks so much for giving it a go and for the good feedback!