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(3 edits)

We had made multiple updates since launching as well.
Whilst every patch introduces balance changes and fixes; Here's a high level overview of some of the more interesting key additions:

Update  0.59.10.5  

introduced several additional ways to turn enemies against each other with a new changeable faction system and related mechanics:




Update  0.60.1  

changed how the targeting system works as well as drastically mechanics behind some abilities such as cloaking.



Update  0.60.5  

Introduced some upgrades to each of the bosses and some unique abilities to steal from slaying them.

   



Update  0.60.11.5

Introduced new potions and status effects.
Significant improvements to boss intelligence and attacks (Giant Worm and Necromancer)
Some new animations for the necromancer.
A better save system. Which stores a copy of your progression between updates so that you don't have to:



Next update will be within a fortnight...